@jackyalciné

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First Starts: A Reboot

The first post made on Octopress. Oh joy!

:book: personal :bookmark: first, intros :clock7: :clock10: updated :clock3: about 4 minutes

Well, this is nice. This is my first blog post using OctoPress and I have to say, I really don’t need any other blogging platform besides this one. When they say that this is the hacker’s blog, they weren’t kidding. I’ve literally edited and installed everything from the console with no real hassle.

About Myself

I might as well begin this blog with a bit about myself. I’m Jacky Alcine, a software engineer and avid fact checker (when I can be) living in New York City. I spend lots of time of social networks like Twitter but I try to spend more time on StackOverflow or Github.

I do a bit of open source work but not as much as I’d like. Right now, I’m working with a tech startup here in New York, so time’s tied up even more preventing me from giving 100% to open source. That, however, still doesn’t stop me from contributing to the community.

Language Background

I didn’t know if this was necessary to mention, but I’m including it anyways. I’m a big fan of C++, it being the first programming language I wrote serious code with and it taking me to whole new playing fields. This language taught me the ins and outs of object orientated programming. That concept made working with the language a tad bit easier. From there, I dabbled a bit with C, since everything manages to be related to that language one way or another. I guess you can call C the binding language or the kernel language. After this, I picked up a bit of C# and Java from experimentation and studying online PDFs about the language. I learned Perl from a book borrowed at the library and picked up Python as a beginner’s language into Ubuntu. Now, I got about 6 languages under my belt and I’m eager to learn more.

Bugzilla: Nice but not Complete

I’m quite a fan of Bugzilla. It has an incredible amount of potential and the next few projects I have in mind should definitely bring the attention required to light. The first thing about it that kills me is its lack of real customizability. Like okay, it has a templating system for implementing new themes, but there’s no real definite guide on how to do this. I’m planning on doing this and producing an extension that allows for the maintenance of themes in the platform. Shoot, if anything, you should be able to have separate themes for administrative and casual user experiences.

Another thing is its lack of support for OpenID authentication or even OAuth. Now, I have to understand and feel a bit of pain for these two. Building applications of any kind with an external dependency for authentication is a pain. I know this and thank God for the magic gems in Ruby that made my life easier. Perl doesn’t have such a lucky layout and this should be fixed in the near future. This is probably due to the lack of a nice framework being used commonly in Perl. Mojolicious is getting close, though.

As a bug tracker, Bugzilla really follows the Unix principle well. Nowadays, awesome software tends to be extensible. That’s why this section of the post came to be. I wonder how working with testing servers like Hudson/Jenkins and Travis CI could help with Bugzilla’s functionality. Specific tests could be referencing to a bug and provide contextual information for that bug. That would help me out a lot if I knew that a specific bug was being tested on constantly. A bit reassuring actually.

So, as a recap, Bugzilla could do with the following (as separate extensions):

If you have any ideas what should be added here, please feel free to shoot me an idea of them. I’m planning to set up a simple installation of Bugzilla on my server just so users can see my ideal setup of Bugzilla one day. Might give those developers over there a jump-start in the right direction :grin:.

Closing Words

I’ll definitely will be doing my best to communicate over the blog as often as I can, since it’s so easy to do so. Thanks for reading, hope to procure more content for you in the near future.


Update 2017-02-06 09:37:32 PST: I have not worked on anything related to Bugzilla in a very long time. I’m willing to do it on a paid basis but it’s not in my immediate foray of thought at the time of this update.